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   Physics Help - Formulas: One Dimensional Kinematics, Forces ...
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A site to help you understand physics. Trust me, It's not as boring as it sounds! Excellent list of formulas presented in an easy to understand, visual manner.

 

   


Physics/kinematic equations

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Expert: James J. Kovalcin - 2/2/2008

Question
i wanted to know how the kinematic equations were derived.

Vf = Vi + at
Vf^2 = Vi^2 + 2ax Vi = initial velocity
x = ViT + .5at^2 a = acceleration
x = displacement
vf = final velocity
t = time

How did they come up with these equations?

Get the answer below
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Answer
In my classes students develop these equations in the laboratory. What my students do is take a block of wood, attach it to a timing device [which records the position of the block as a function of time] and then drop the block out of the 2nd floor window.
They them make 3 graphs: displacement vs time, velocity vs time and acceleration vs time. Displacement is derived directly from the timing device [a "tickertape" timer], velocity is derived by taking the change in displacement and dividing by the time interval while acceleration is derived by taking the change in velocity and diving by the time interval.
The resulting displacement-time graph is a parabola in the 1st quadrant opening upward, the velocity-time graph is a diagonal straight line with a positive slope and the acceleration-time graph turns out to be a horizontal straight line. Analysis of these three graphs can then be used to develop the kinematics equations.
Acceleration-time graph
If you look at the area under the acceleration-time graph you will notice that it is a rectangle. The area of a rectangle is equal to the length times the width. In this case this area will be acceleration x time. The units of acceleration x time will be m/s^2 x s = m/s. This implies that the area under the acceleration-time graph is equal to the velocity because m/s are the units for velocity.
Velocity-time graph
Since this graph is a straight, diagonal line the equation describing the line will be of the form y=mx+b where y is the velocity, x is the time, m is the slope of the line and b is the y-intercept - in this case the initial velocity. Therefore the equation of the line is Vf=a*t+Vo [your first equation]. [The velocity in this situation will have an initial value if the block of wood is thrown downward rather than being dropped as was actually done in the lab.]
If you now look at the area under the velocity-time graph you will notes that the area is in the shape of a triangle. The area of a triangle is 1/2*base*height. In the case of the velocity-time graph this area is 1/2*velocity*time=1/2*v*t. If you multiply velocity by time the resulting units will be m/s*s=m, which is the unit for displacement so this becomes d=1/2*v*t. But I showed above that the area under the acceleration-time graph was v=a*t [remember it was a rectangle]. If you substitute this in for the velocity v in the triangular equation you get d=1/2*[a*t)*t=1/2*a*t^2.
All of this assumes that the block was dropped. If the block was thrown downward instead the diagonal straight line would have a y intercept. Now the area under the velocity-time time graph is made up of a triangle plus a rectangle. We have already figured out the area of the triangle d=1/2*a*t^2.
The rectangle will have an area equal to height times width; in this case velocity times time. The height of the rectangle is the y intercept, the initial velocity of the "thrown" block, while the width is the time. If you multiply these together Vo*t the resulting units will be m/s*s=m, again, the units for displacement. Therefore this area is a displacement d=Vo*t.
If you add these two areas together you will get the total displacement of the thrown block of wood, Df=1/2*a*t^2+Vo*t.
Finally, if the thrown block's initial position was measured relative to some arbitrary origin you will need to add an initial displacement Do to find the final displacement, Df=1/2*a*t^2+Vo*t+Do. [Your last equation]
Finally, your middle equation is derived by combining the other two equations.
First square both sides of the velocity equation.
Vf=a*t+Vo becomes Vf^2=[a^2*t^2+2*a*t*Vo]+Vo^2
Next, used the displacement equation
Df=1/2*a*t^2+Vo*t [Do is assumed to be zero]
Multiply everything by 2*a
2*a*(Df=1/2*a*t^2+Vo*t) which then becomes
2*a*Df=[a^2*t^2+2*a*t*Vo] notice that this is the same as what is withing the square brackets above, substitute!
Vf^2=[a^2*t^2+2*a*t*Vo]+Vo^2 which then becomes
Vf^2=[2*a*Df]+Vo^2 And there is your middle equation. [By the way, I never use this equation in my classes since it is not needed (although it may be useful in a few very narrow cases - my philosophy is to have the students use the least information necessary to solve any problem.)]
I hope this isn't too much!

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